等级Level Mechanics
| 等级Level | 经验XP |
|---|---|
| 1 | 0 |
| 2 | 300 |
| 3 | 1,000 |
| 4 | 3,000 |
| 5 | 6,000 |
| 6 | 11,000 |
| 7 | 18,000 |
| 8 | 27,000 |
| 9 | 38,000 |
| 10 | 52,000 |
| 11 | 70,000 |
| 12 | 95,000 |
| 13 | 120,000 |
| 14 | 160,000 |
| 15 | 200,000 |
| 16 | 250,000 |
| 17 | 300,000 |
| 18 | 360,000 |
| 19 | 440,000 |
| 20 | 540,000 |
| 21 | 700,000 |
| 22 | 900,000 |
| 23 | 1,200,000 |
| 24 | 1,600,000 |
| 25 | 2,400,000 |
Levels are the main element for indicating the progression of the player character. Every 新的new character starts at 1级level 1 and evolves by earning 经验值Experience Points (经验XP) through various actions in the 游戏game, like defeating an 敌人enemy, solving a 任务quest, disabling a trap, etc. 当达到特定的经验值门槛时(参见右侧表格),等级便会提升。Upon reaching certain XP thresholds (see table to the right) the level is incremented. 自0.9.991版本起,等级上限已被移除。As of version 0.9.991, the level cap has been removed. 超过25级之后,每升一级都需要额外的1,000,000经验值。Beyond 25, every subsequent level requires 1,000,000 additional XP.
等级Level Bonuses
When a 等级level 是is gained, the Main Character gains 2 特质Trait 点数points and 2 技能Skill 点数points. Note: The Main Character receives 3 特质Trait 点数points after Level 15.
When a 随从Companion levels up, they receive 1 特质Trait point and 1 技能Skill point.
等级Level Progression
The graph below displays the number of 敌人enemies required to be killed to 获得gain a 等级level. 就本图表而言,假定敌人与主角处于同一等级。For the purposes of this graph, enemies are presumed to be the same level as the Main Character. 等级低于主角的敌人所提供的经验值会相应减少。Enemies at a lower level than the Main Character provide a reduced amount of experience points. 本图表未考虑影响所获经验的因素,例如拥有同伴、智力点数或智慧卷轴等。This graph does not take into consideration factors that impact earned experience such as having a Companion, points of Intellect or Scrolls of Wisdom.
根据下图:在 1 级时,你必须击杀 43 个 1 级敌人才能升到 2 级;但在 24 级时,你需要击杀 600 个 24 级敌人才能升到 25 级。Per the graph below: At Level 1, you must kill 43 Level 1 enemies to reach Level 2, but will at Level 24, you will need to kill 600 Level 24 enemies reach Level 25.
目前游戏的等级上限是 100 级。The current level cap of the game is Level 100. 但在 25 级以上的刷级难度使得等级上限在实际游玩中几乎等同于无限。But the effort to grind above Level 25 makes the level cap limitless for all practical game play. 游戏的主线剧情设计为在 20 级左右完成,因此 25 级及以上的人物属于超级构筑,在游戏中会觉得难度降低。The main story of arc of the game is designed to be completed around Level 20, making characters in the mid-20's and above, super-builds that should find decreased difficulty in the game.
完成任务可以获得大量经验值,因此在击杀敌人的同时完成任务是最快的获取经验方式之一。Completing quests can award a significant amount of experience points, thus completing quests while defeating enemies is one of the fastest ways to gain experience. 这一点同样适用于完成市政厅任务。This applies to completing Town Hall Quests as well.
