护甲决定你的角色降低受到的物理攻击伤害的能力。Armor defines your characters ability to reduce damage received from physical attacks. For each 攻击attack the actual amount of reduction 是is determined randomly from within a certain range of 数值values, where the upper limit corresponds to the 护甲armor 价值value displayed in your 角色面板Character Sheet, while the lower limit 是is 20% thereof (40% when wearing a 盾牌shield). Additional 护甲armor against projectiles 是is granted by certain 属性Traits and 技能Skills.
不过,无论你的护甲数值有多高,任何攻击造成的伤害都有一个最低值。However, there is a minimum amount of damage received from any attack, irrespective of how high your armor stats are. 该值设定为原始伤害的 20%,可防止你的角色对任何对手刀枪不入。This value is set at 20% of the original damage and prevents your character from becoming invincible to any opponent.
请注意,元素攻击(基于火、毒等)会完全无视你的护甲。Note that elemental attacks (based on fire, poison, etc.) bypass your armor completely. To protect from these 攻击attacks, corresponding 抗性Resistances are required instead.
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