Exiled Kingdoms Wiki

角色面板Character Sheet

角色面板提供关于你的角色或其同伴的所有相关信息,如当前状态、能力、装备等等。The character sheet provides all relevant information on your character or its companions, like current condition, abilities, equipment, etc.

Character sheet.png

通用General 信息Information

Character sheet (General info).png
  • Character 名字name & 职业class
  • Current character 等级Level
  • 经验值Experience Points (经验XP) - The yellow bar indicates the progress towards the 下一步next 等级Level.
  • 命中Hit 点数points (生命值HP) - The red bar represents your 通用general 生命health. 如果它降到零,你就会死亡。If it reaches zero, you die.
  • 魔力Mana 点数points (MP) - The blue bar represents your remaining 血池pool of 魔力mana for using 特殊special abilities. It 是is available for 牧师Cleric and 法师Mage 职业class only.

属性Traits

Character sheet (Traits).png
  • 属性Traits button - Opens a dialogue which allows 你you to manage your 属性Traits by distributing available 特质trait 点数points (indicated in parenthesis).
  • 按钮下方的列表可以快速概览有效的特质数值。The list below the button gives a quick overview on the effective trait values. 绿色数字表示该特定特质得到了增强(例如Numbers in green indicate that this specific trait is augmented (e.g. 因为穿戴了特殊装备)。because of wearing special equipment).

Basic 角色属性Character Stats

Character sheet (Attack stats).png
  • 攻击属性Attack Stats - are basically defined by the 武器weapon currently equipped and modified by certain 属性Traits and 技能Skills.
    • 伤害Damage - The range of nominal 伤害damage dealt to 敌人enemies. 实际伤害取决于对手的护甲,通常会更低。The effective damage depends on the armor of your opponent and is usually smaller.
    • 速度Speed - Indicates the number of possible 攻击attacks within a 10s interval.
    • 暴击Critical - The chance for dealing a 暴击critical 命中hit. 括号内标示的是名义暴击伤害。The nominal critical damage is indicated in parenthesis.
    • 秒伤DPS - The average 伤害damage 魅力per second, calculated from 三神the three 数值values above.
    • 效果Effect - If the 武器weapon currently equipped provides some 特殊special ability, it 是is indicated here.
Character sheet (Armor).png
  • 护甲Armor - 是is the sum of 全部all 护甲Armor 点数points provided by the 装备equipment currently worn.
Character sheet (Resistances).png
  • 抗性Resistances - represent your ability to withstand certain 元素elemental 攻击attacks.

Detailed Character and 游戏统计Game Stats

Character sheet (Details).png

详情Details button - Opens an info box which shows more detailed 信息information on derived 角色属性character stats as well as 通用general 游戏game statistics.

  • 角色属性Character Stats
    • 护甲Armor - The actual amount of 伤害damage reduction from physical (i.e. non-元素elemental) 攻击attacks, derived from your 护甲Armor 价值value. If 你you have 属性Traits or 技能Skills which provide additional protection from 远程ranged 攻击attacks, it 是is also indicated here.
    • 伤害加成Damage Bonus - The 伤害damage added to the base 攻击attack 价值value of your 武器weapon, depending on the 类型type of 武器weapon. Note that each 武器weapon without a 特殊special 属性attribute (2-Handed, 轻型Light, 远程Ranged) 是is considered a 手部hand 武器weapon.
    • 感知Perception - The base chance of finding secret 门doors and traps. 实际几率取决于你的角色与特定门/陷阱之间的等级差,每级差异有 ±3% 的加成/惩罚。The actual chance depends on the level difference between your character and the specific door/trap, with a ±3% bonus/penalty per level difference.
    • 拆除机关Disarm Devices - The base chance of successfully disabling traps once they have been discovered. 实际几率取决于你的角色与特定陷阱之间的等级差,每级差异有 ±3% 的加成/惩罚。The actual chance depends on the level difference between your character and the specific trap, with a ±3% bonus/penalty per level difference.
    • 打探消息Gossip - The chance of learning 传闻rumors in taverns, especially 重要important for 市政厅任务Town Hall Quests and 传闻首领Rumor Bosses.
    • 经验加成XP Bonus - If some 经验experience boosting 效果effect 是is active, it 是is indicated here. 注意,来自神殿和卷轴的经验加成不能叠加。Note that XP bonuses from shrines and scrolls do not stack. 只有最后一个会生效。Only the last one will be active.
  • 游戏统计Game Stats - count basically everything which can be counted and are rather self-explanatory.
Categories: User_Interface
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