远古Ancient abomination of 死亡death
背景Background
Incomprehensible 亡灵undead 远古ancient with deathtouch.
将这些生物带入不死状态的黑暗仪式和死灵魔法,最好被留在遥远的过去。Whatever dark rituals and necromantic magics that brought these beings to unlife is best left in the distant past.
位置Location
掉落Drops
- 无None
任务Quests
- 无None
信息Information
| 类型Type | 等级Level | 经验XP | 护甲Armor | 生命Health | 魔力Mana | 移动Movement | 首领Boss 类型Type |
|---|---|---|---|---|---|---|---|
| 古神Old Ones | 19 | 1000 | 1 | miniboss |
| 伤害Damage | 额外伤害Extra Damage | 速度Speed | 暴击Crit % | 秒伤DPS | 抗性Resistances |
|---|---|---|---|---|---|
| 5 | 90.3 |
| 属性Attributes | 技能Skills | Proc 效果Effect |
|---|---|---|
| 亡灵Undead; 探测器Detector; 盾牌Shield | 重击Heavyhand: 2; 连击Flurry: 2 |
备注Notes
- Some of the 属性stats change with 生物creature 等级level and 游戏game mode. 上表中的数值均指普通难度下的最高等级。The values shown in the table above always refer to the highest level at Normal difficulty. 在困难或铁人模式下,部分数值(如生命值和攻击属性)会提高 25%。On Hard or Iron Man some values such as HP and attack stats are increased by 25%.
